The James Bond films are one of the
only enduring movie franchises that’s given as much freedom as it has to
constantly reinvent itself. The actors can change, the settings are always in
flux and the adventures are allowed to be episodic as they like, without much
of a rattle from the audience as to why or where the characters are going.
There’s a base expectation for this series that’s pretty much summed up by its
aesthetic choices; fancy cars, beautiful women, long chase scenes, tuxedos and
disfigured bad-guys. If they manage to cram enough of those ingredients in each
film, than things like plot coherency or emotional stakes almost have no
consequence on the final result.
The truth is most of these movies are bad. A
lot of them are fun-bad, like eating a churro and frozen slurpee before riding
on the tilt-a-whirl, but very few of them transcend the franchise and stand
alone as compelling films on their own. Don’t get me wrong--recent offerings
such as “Goldeneye,” “Casino Royale” and “Skyfall” come pretty close to as good
as these movies have ever been, and as far as the classics go, I would wholly
recommend the often under-discussed “On Her Majesties Secret Service.” But for
every “Goldeneye” there’s a “World is Not Enough” and for every “Skyfall”
there’s a “Spectre.”
“Spectre” picks up where “Skyfall”
left off, after the death of Bond’s leading officer M (Judy Dench). And like
every great spy, she left a video message for the international man of mystery
explaining that there is a very threatening loose-end out there that still
needs to be tied up. 007, still played by Daniel Craig, with his particular
style of world-weary swagger, is set off on a personal mission to hunt down the
mysterious leader of a shadow organization (Christoph Waltz) who is currently
attempting to hack an online, global terror surveillance—not unlike the NSA.
Along the way, Bond runs into the daughter of one of his former villains (Lea
Seydoux) and tries to keep her protected from Spectre assassins while trying to
figure out how all these things are connected.
A lot of what the Craig iteration of
these movies have aspired to do is to reinterpreting the Bond aesthetic through
the post-modern lese of post-911 terror-noia. Though this movie suggests a
deeper subtext about the dangers of electronic spying and governmental
overreach, the majority of this film is much more concerned with filling the
run-time with wall to wall action sequences. They’re certainly shot with a lot
of technical skill and attention is payed to the construction of a set-piece,
but too often they are placed with no intention of moving story along or
informing the characters in any meaningful way. All of these chase scenes and extended fight
sequences, as expensive and as thrilling as they sometimes are, have an
undeniable lack of gravitas when compared to the true sense of danger that
permeated the other Craig films. This is
amplified by the fact that Waltz’s villain is off camera for the majority of
the film and is never integrated enough in the narrative to properly earn his reputation
as the baddie above all baddies, that the script is trying to sell him as. And
despite lacking the simple payoffs of decent storytelling, the movie still
manages to clock in at an awkwardly paced two and a half hours.
“Spectre” will ultimately be counted
among the filler that exists between the highlights of the Bond franchises but
it has a charm and devil-may-care sense of irony that almost apologizes for its
schlock with a wink at the audience.
While it’s undeniably a stupid movie, a lot of it is superficially
entertaining, in that junkie, Bond-movie sort of way. Sam Mendes is a terrific
visual director and the action, as baseless and banal as it ends up being, is,
at the very least, considerate of its presentation. I would have like villain with a little more incentive,
a hero with a little more conflict, and plot with a little more…well…plot, but instead
I simply enjoyed another spin on the tilt-a-whirl.
Grade: C+
Originally Published in the Idaho State Journal - Nov/2015
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