Sunday, June 24, 2018

Incredibles 2 review

Nearly fifteen years have passed since Disney released Pixar’s "The Incredibles." The movie arrived just as the superhero film boom was heating up and it remains one of the best examples of the genre. Hype for a sequel maintained, even as Pixar further expanded their brand and gave some of their lesser properties multiple sequels of their own. Now with “Incredibles 2” finally here, we are at a different vantage point; the genre clichés and tropes that the first film was poking fun at are now used without irony by every studio who wants to stay competitive. “Incredibles 2,” while perfectly enjoyable and a worthy successor of its original is both too little too late to the party and unfairly judged against a type of filmmaking it helped to foster.

This story picks up minutes from the point where the last film ended. After a battle with a villain called the Underminer, the authorities charge Mr. Incredible (Craig T. Nelson) and his family with illegally engaging in vigilantism. While away from their home, awaiting legislation, a wealthy philanthropist named Winston Deavor (Bob Odenkirk) and his techy sister Evelyn (Catherine Keener) approach the family with a proposition. Together, these two mysterious investors plan to reinstitute superhero legality by body-camming Mrs. Incredible/Elastigirl (Holly Hunter) and showing the public that she can save lives while keeping collateral damage to a minimum.  With Helen now away fighting for their futures, Bob is stuck at home helping their kids Dash and Violet with their school lives, as well as trying to maintain their unpredictably powerful baby Jack-Jack.

Whereas the first adventure with this family focused on the concept of the retired-superhero as a metaphor for post-war threatened masculinity, this film extends the metaphor now to American men of a certain age coming to terms with the wife working while they stay at home. Writer/Director Brad Bird certainly has his finger on the pulse of these classically American moments in time, as well as a fascination of pulp, science-fiction archetypes from the 50s and 60s, sprinkled with a dash of Ayn Randian objectivism by way of Alan Moore's dystopian deconstruction of the superhero myth within works such as "Watchmen." All of that is very interesting and gives this world a totemic universality that informs the relatable family concerns and the smaller-scale character work.  What's less interesting is the basic mechanics of this adventure when it comes to the nuts and bolts of its storytelling and way that it manages screen-time between the A and B plot

The mystery Helen solves involving a technological terrorist called the Screenslaver is disappointingly easy to solve and a bit tedious to follow as it's telegraphed from beat to beat. While the animation that goes into these high-octane action-sequences is beautifully rendered and the set-pieces themselves are designed with detail and care, it's difficult not to feel that in this go-around action is often supplanting story.  As far as Bob's adventures with the kids goes, the concept is a nice change of pace, but where Bird could have used these moments to deepen the characters and speak more specifically to Bob's frustrations as a sidelined super, we're treated instead to fluffy sit-com set-ups that only connect to the overarching narrative during the final act, when story is almost forced to dovetail.

While I might be a little hard on "Incredibles 2" I'm aware that the demographic for this film is young enough that these nuanced concerns will likely not register.  Plot contrivances aside, I still recommend this sequel for its achievement in action direction, its impressive animation and the characters I still like hanging out with, but when comparing this to the pillars of Pixar's output, including the movie's 2004 predecessor, the grading curve becomes steep--perhaps unfairly so.

Grade: B -

Originally published in the Idaho State Journal/June-2018

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